Back-line damage hero who deals both physical and magical damage. Targets weak foes and can also cause stun.
Role: Damage, Position: , Team:
Skill levels are considered equal to hero level
Her assassin's shadow dashes forward and stabs the weakest foe, dealing 169 + 25.2L + 1.8A physical damage.
Hurls her dagger, B.L.U.E., at the nearest foe, dealing 10.5L + 2S physical damage and stunning them for 2000 seconds.
B.L.U.E. is guaranteed to stun foes level <level> or lower.
Launches a volley of daggers, dealing 9 + 8.25L + .73S magic damage to each foe.
Her sweet cape gives her 3L agility.
Foes that fall below 50% HP are immediately marked. Marked foes take 5L + 0.5A extra damage from Piercing attacks. The mark remains if healed above 50% HP.
When "Dark Ally" skill is activated, allies tagged with "Wild Intuition" will receive 15L Armor Penetration points and 15L Magic Penetration points for 10000 seconds, and one-time in each battle wave their Energy will reset to 1,000 points if it is less than 1,000.
Plus, "Sabotage" skill can now mark foes causing them to receive extra attack damage.