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Mr. Incredible

Bob Parr (aka Mr. Incredible) uses his super strength to fight evil and protect the innocent.

"No matter how many times you save the world, it always manages to get back in jeopardy again. Sometimes I just want it to stay saved!"

Role: Tank, Position: Front, Team: Red

Core stats:

growth is based on hero level, stars and rarity

Max HP200 + 52.8 × growth
Basic Damage10 + 1.6 × growth
Skill Power20 + 3.51 × growth

Friends:

(46)

Date Night

Shreds Enemy Armor
  • +20k Basic Damage
  • Basic attacks reduce armor by 5s %. Stacks up to 3 times.
(58)

Training Montage

Gets Stronger
  • +150k Max HP
  • Take 1s % less damage for each ally below 50% HP.

Is friend to:

(39)
(60)

<level>level of the skill
kbased on level of the skill
bdhero Basic Damage
sphero Skill Power

Skill levels are considered equal to hero level

Grand Slam

Mr. Incredible flies into the air and dives into the middle of his enemies, dealing them 150k + 0.8sp damage. The impact of his landing also knocks enemies back.

Normal damage, Splash: 500, Knockback: 500

Pound Quake

Mr. Incredible stomps the ground and deals 75k + 0.5sp to enemies near him.

Fantastic damage, Splash: 500, Cooldown: 10, InitCooldown: 2.5

Super Duper

Once Mr. Incredible falls below 50% HP, his attack speed increases by 400% and his basic attacks do an extra 40k damage.

Hale and Hearty

Mr. Incredible gains an extra 1350k Max HP.