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Jessie

Jessie the yodeling cowgirl tears up the battlefield and the dance floor with her line dancing moves and Sonic Yodel.

"Jessie doesn't give up, Jessie finds a way."

Role: Damage, Position: Front, Team: Blue

Core stats:

growth is based on hero level, stars and rarity

Max HP451.05 + 37.23 × growth
Basic Damage81.4 + 6.72 × growth
Skill Power25 + 2.06 × growth

Hero chips in:

Server 1:
  • Arena shop
Servers 2-8:
  • Arena shop
Servers 9-12:
  • Arena shop

Friends:

(72)

Falling With Style

Start Combat With Energy
  • +40k Basic Damage
  • +200s Starting Energy
(73)

Boot Scoot

Chance to Dodge
  • +250k Max HP
  • Jessie has a 5s % chance to dodge enemy attacks.

Is friend to:

(72)

<level>level of the skill
kbased on level of the skill
bdhero Basic Damage
sphero Skill Power

Skill levels are considered equal to hero level

Hootenanny

Jessie leaps into the middle of the enemies and kicks them repeateadly, doing 50k + 0.33bd with each kick.

Normal damage, Splash: 500

Sonic Yodel

Jessie lets out an ear piercing yodel that damages all enemies. The yodel does at least 50k + 0.35sp. The damage increases the closer Jessie is to the enemies, up to a max of 300k + 2sp.

Fantastic damage, Cooldown: 20, InitCooldown: 5

Cowgirl Boogie

Jessie's cowgirl boots now heal her every time she damages an enemy. She gains 45% of damage done back as healing against targets <level> and below.

The amount of healing received from this skill is reduced against enemies who are above level <level>.

Kick up a Row

Jessie's line dancing skills allow her to dodge enemy attacks. She has a 25% chance to dodge any basic attacks or skills from enemies level <level> or below.

Jessie's chance to dodge is reduced against enemies who are above level <level>.