Mid-line control hero who sets traps and manipulates the field. Removes high strength enemies from combat for a period of time and spawns minions into battle.
Role: Control, Position: , Team:
Skill levels are considered equal to hero level
Summons a colossal D20 to roll through the enemy team, dealing 140 + 30L + 1.4S physical damage to all enemies hit.
Enemies standing where the die lands are stunned. All others hit by the die are knocked back.
Provides a tavern basement full of rats for his allies to slay - granting them 2L+ 60 Energy at the start of combat.
Energy is only applied to the first wave of combat.
Triggers a trap door under the strongest enemy - dealing 60 + 20L + 1.6S physical damage to them and removing them from combat for 1 second.
Periodically summons a random level 5 + L minion.